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Jet force gemini cheats all weapons
Jet force gemini cheats all weapons











jet force gemini cheats all weapons
  1. #Jet force gemini cheats all weapons full
  2. #Jet force gemini cheats all weapons code

VERY useful for things such as player specific codes. The rest is dedicated to using logical checks to systematically dump the pointers of to each player's data into static addresses that are ordered based on which player is which. Well, the actual invincibility/rapid fire/jetpack fuel (yes, jetpack fuel in multiplayer :3) business only takes up a small chunk of code.

#Jet force gemini cheats all weapons code

Keep in mind the original codes that did what this code does only worked in certain rooms, because they didn't use ASM editing to take care of the nasty DMA.īut wait, there's a MULTIPLAYER version of this code! YAY

#Jet force gemini cheats all weapons full

Infinite Health, Infinite Jetpack Fuel, Rapid Fire, Instant and full charged gun meter, and even a nifty pointer dumping sequence that places the pointer to your DMA'd data in a static location, after which my other codes can use that pointer for various nifty effects. Works great with a rapid fire sniper rifle. 1080 degree autoaim, but it tends to have better luck locking onto things in front of you, after which you can turn and face the other direction and fire at things you can't see with dead on accuracy. Anubis (unless the switch has yet to be shot): I spiffed up the infinite ammo codes so that they would put ammo into the kick ass beta weapon that apparently nobody knew about:Īnd a code to make the autoaim not shoot at your teammates ("Teammates? What teammates?" Um, yeah, teammates.I'll keep that a surprise for now :3) or the cell switches in S.S. Well, that's not a problem anymore.Īll guns for all characters in single player: The all guns codes required you to collect a gun before activating the codes on pain of not being able to switch weapons. So, here's the JFG stuff that I'm so proud of:įirst I'm going to post remakes of the old codes that needed some work. I mostly did GBA hacking and then went into N64 and did some stuff on those games, then I did a nice chunk on Diddy Kong Racing (I already posted that stuff in the unhackable codes thread so I'm not reposting it), and then I did the most N64 hacking I've ever done on Jet Force Gemini. I suppose I should have started with JFG anyhow. You guys wouldn't even read the rest of this post if I started with that game. No wait I'll save that for 's just too good. So I could have titled it "My N64 Work." But that's a bit elitist. Also, I can elaborate on how the code works if desired.I'm Zeld. I'd be delighted to know if anyone can test any of these on real hardware. So, I spent the last five days taking the game apart using some debugging tools and managed to create a working infinite health code set, and here it is copy the list for whichever version of the game that you're using: Posts like this and that speculate on why it crashes with the GameShark (one of the reasons is that the data structures and code move around in memory in between maps, so certain codes are "unstable" and overwrite something important later), and the only other places I could find any "new" information are TCRF, where the unlimited health code doesn't even appear to work at all, and this overblown post where the vaunted single-player code list is entirely missing. The game is just about old enough to drink, and surprisingly I haven't been able to find any decent "infinite health" GameShark codes for this game. I spent a while making these and wanted to share them. Tl dr here's an infinite health code set at the bottom of the post.













Jet force gemini cheats all weapons